Birthday Greetings
The reward for good work is more work. It's a once-dead scenario that's been rearing its very ugly head again during the past few months here in the office. While I try not to turn this blog into work rants, sometimes I just can't help it.
I'm currently obsessing over Manomano's Bigay na Bigay.
I'm still into Guild Wars. Jayna's turning one year old, making her the first character that I've played and maintained for a year. I've said before that MMORPGs are commitments, both in terms of time and money, and she's proof of it. There have been moments when I thought about deleting her because I wanted to play the game differently and, being the least flexible toon that I have, she was the easiest one to erase. Still, I can't help but feel a little sentimental. She's the first character that I really invested in. Deleting her would mean saying goodbye to hundreds of hours of work.
L-R: Fara Fairlight, Jayna Arkham, Rin Sayuki and Maleficent Sin. Not included in the set is my assassin Kei Shimizu. She isn't wearing presentable armor yet.
The game has a command that tells me how much time I've spent playing it. I've used Jayna for 360 hours over the past 12 months. My total in-game time is 1470 hours over the past 12 months. It's the anniversary of my video game character. It feels really, really weird.
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